Playtest Inc.
divider

Small teams with BIG ideas

We make sure that

  • your ideas are interpreted by players exactly as intended
  • your intentions are seen and recognized
  • your game is fun all the way

By focusing on your original intentions and vision, and working together as a team, we can avoid typical pitfalls of developer-to-player communication.

Developer-Player Communication Diagram

Developer-Player Communication Diagram © Playtest Inc.

divider

How we playtest

  • Design a non-generic poll to verify specific aspects of the game
  • Playtest until statistically significant results are obtained
  • Understand and discuss the results
  • Come up with least invasive & most creative design improvements
  • Define the expected effects
  • Repeat till the desired outcome is achieved
divider

The design conversation

A game is greater than the sum of its parts.

There are too many fallacies to be able to reliably find solutions while working in a small team. We're happy to be a part of the conversation in the design process right when you need. It also goes both ways, as we will walk you through our polling and analysis approach with full transparrency to make sure the tests performed make sense for all parties involved.

divider

What we do:

  • Playtesting with target audience
  • Gameplay & systems analysis
  • Narrative & Ddesign review
  • User experience (UX/UI) feedback
  • Market & competitor analysis
  • Functional testing & bug finding
divider

To discuss your project, contact us at: playtest@playtestinc.com

divider